#pragma once
#include "Card.h"

class Handcard
{
public:
	Card* card;
	int x;
	int y;
	bool isSelected;
	bool isPressed;
	bool isMoving;

	Handcard(Card* card, int x, int y);
	~Handcard();
	int paint(SDL_Renderer* renderer);
	int paintSmall(SDL_Renderer* renderer);
	int paintBack(SDL_Renderer* renderer);
	int press();
	int release();
};